26 June 21
Conclusions from the "Destiny" Experiment

(written by the randonaut who conducted the experiment on Telegram)
Experiment "Destiny" lasted 3 months (April 1 - June 25, 2021). The experiment is over.
Experiment "Destiny" is a separate continuation of the first experiment of the "Fatum" project, but differs from it in the methodological part. The experiment methodology, in contrast to the experiment of the "Fatum" project, is focused on the randomization of the choice, and not on the randomization of the geographical route, which is expected to give a greater effect from the experiment, since a person's life consists mainly of decisions made at the moment of choice.
The experimental technique is simple: using the RNG, make a choice in any situation when you are faced with a choice, randomizing any of your actions associated with choice and decision-making.
The main goal of the experiment was a radical exit from the predetermined stasis field and a change in the reality tunnel.
What happens if you entrust the choice to randomness? - this is the main question of the experiment.
Since human behavior is deterministic, the choice is made on the basis of thinking patterns and thus the stasis field keeps the person in the tunnel of reality. To change the tunnel of reality and get out of the field of stasis, you need to make a choice regardless of the patterns of thinking - using a random number generator. Thanks to the Butterfly Effect and the Domino Effect, this will trigger a series of events that will likely throw you out of the stasis field and change your reality tunnel, thereby changing your future and destiny.
At the end of the experiment, 4 conclusions were made:
Conclusion 1. Decisions made on the basis of randomness increase a person's awareness. The participants in the experiment repeatedly reported that while participating in the experiment, they began to notice more and more that they were doing some things automatically.
Conclusion 2. The psychological effect of the experiment is similar to the effect of using Randonautica. There have been reports that the experiment produces positive psychological effects. One of the participants in the experiment reported that each time, at the end of the next series of the experiment, he had depressive feelings, but at the beginning of a new series, he began to experience positive emotions. It is assumed that the other participant temporarily relieved his depression through the experiment. But it was also reported that some participants experience a bit of anxiety when using randomness to make choices. This is most likely connected with the despair meme, which is caused by the fear of uncertainty and the fear of losing control over the situation. In any case, it is recommended to pay more attention to the positive effect of the experiment.
Conclusion 3. The difference in the use of a quantum, pseudo-random and physical random number generator in the experiment was not noticed. But it is recommended to navigate according to the following scheme:
Quantum - allows you to completely get out of the influence of the stasis field, but at the same time it falls under the influence of the MMI effect. Difficult to use.
Pseudo-random - allows you to get out of the influence of thinking patterns that do not allow making true random decisions in the choice, but at the same time fall under the influence of the stasis field. Practical enough to use.
Physical - the middle between quantum and pseudo-random generator of random numbers. Practical and easy to use.
Each generator has its own pros and cons. Decide which generator to use based on these assumptions.
Conclusion 4. The main conclusion of the experiment: there is no true randomness. All reports that were obtained during the experiment had the same meaning: all decisions that were made on the basis of generator data (the type of generator did not matter) led to a favorable result for the experimenter. It was as if something deliberately brought the generator data to such values, when the generator indicated the most favorable outcome.
Thus, the original theory of the experiment was confirmed.
The idea for the experiment appeared in November 2020. Initially, it consisted in the fact that there is a Universal Mind, which, thanks to such a phenomenon as Providence, controls every creature, process and event in the universe, and even every atom and particle, to maintain universal harmony and well-being of every living being in the entire universe. Thus, any chance (even quantum) was under the control of this Reason and is an accident, only at the level of human existence, but not on the scale of the entire universe. Then the idea came that if the Universal Mind strives for harmony and well-being of beings, then you can use this to improve your life and your destiny by using randomness in your choice (since randomness is under the providence of the Supreme Intelligence). I note right away that the experiment does not carry any religious idea. This theory appeared after studying the hermetic book "Kybalion", as well as after studying the works of the French philosopher Allan Kardec.
As you understand, initially in the theory of experiment, the stasis field and the reality tunnel were not the main paradigm. They were included in the experiment as an addition to it, since the original theory seemed false. But it was she who showed herself in the future.
The reports did not mention that the participants were able to change the reality tunnel thanks to the experiment. But this does not mean that it is impossible. Too little time has passed. Surely they were able to get out of the stasis field. However, the Butterfly and Domino effect may manifest itself in the future, after some time. Therefore, in the future, all former participants in the experiment will be collected again to study the long-term consequences of the experiment, and it is also possible that the experiment will be carried out again in the future.
Below are the most striking reports obtained during the experiment:
One of the participants in the experiment reported that, thanks to a random selection, for the first time in 20 years, he washed the dishes and realized how lazy he was.
The second participant in the experiment decided to use the RNG to make a choice in building a route. As a result, thanks to the RNG, he was able to avoid a traffic accident.
Another participant, thanks to the experiment, began to shower and clean the house.
Another participant revealed that he made the life-changing decision to part ways with the startup co-founder on the basis of a coin toss. The result coincided with what he wanted to do and so, but nevertheless he always makes decisions at the last moment and maybe it was the push that he needed, one way or another, a random outcome determined his future.
There was also a funny incident with synchronicity once.
Based on the results from the Destiny experiment, you are advised to use the experiment method in conjunction with the Randonautica application. This will give the greatest effect from the process, because Randomness and randomness in choice is a great symbiosis of two projects.
I personally thank everyone who participated in the experiment and helped to implement it.
The theory and conclusions of the experiment "Destiny" made during this experiment are not true and in order for the idea of the experiment not to die, the experiment does not have an author and copyright. Any enthusiast can supplement, distribute and conduct this experiment himself.
This experiment is not the only one. In the future, a number of other experiments will be carried out. We will be glad if you take your part.